Hello, it looks interesting, but after I've compiled it with the command in the HowToCompile.txt file (the included Toruz binary gives me sdl errors), I get this error when executing it:
bash: ./out: cannot execute binary file: Exec format error
It is indeed hard, but I found it most enjoyable when asking for a certain precision. If you want, you can tune the difficulty either by the global settings or by editing the mode you play. I have myself quite some trouble playing the game since I have some difficulties with distinguishing red and green ;).
The idea of Guess My RGB is indeed related - but I'd say that through the absence of a preview of the input color it requires a quite good abstract understanding of the RGB color room - personally, I can only approach the correct solution by tuning the input according to the percentage that is returned =).
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Hello, it looks interesting, but after I've compiled it with the command in the HowToCompile.txt file (the included Toruz binary gives me sdl errors), I get this error when executing it:
bash: ./out: cannot execute binary file: Exec format error
Hi, and thanks for giving it a shot!
Thats my fault - wrote an incorrect command in the readme;
g++ -Wall Toruz.cpp -lSDL2 -lSDL2_mixer -lSDL2_ttf -lSDL2_image -o out
(removing the -c) should produce a working binary!
Have fun!
thank you, it worked!
it's fun, but not easy!
it reminds me a bit of "Guess my RGB" by Susam: https://susam.net/myrgb.html
Glad it worked - thanks for playing! =)
It is indeed hard, but I found it most enjoyable when asking for a certain precision. If you want, you can tune the difficulty either by the global settings or by editing the mode you play. I have myself quite some trouble playing the game since I have some difficulties with distinguishing red and green ;).
The idea of Guess My RGB is indeed related - but I'd say that through the absence of a preview of the input color it requires a quite good abstract understanding of the RGB color room - personally, I can only approach the correct solution by tuning the input according to the percentage that is returned =).